As public release of the technology needed to create a true gaming multiverse draws near, it’s our pleasure to reveal the first three multiverse items.
But first, some background…
In theoretical physics, a multiverse is an infinite array of universes where anything is possible, and every possibility exists. The various universes within the multiverse are often referred to as “parallel” or “alternate” universes or “other dimensions.”
In the context of gaming, players will be able to use their multiverse items in multiple gaming realms. Theoretically, players will be transported to parallel universes where they can see their multiverse items emanate in different forms with various functions.
This execution of gaming multiverse assets fits perfectly with physicists’ theories.
It is commonly hypothesized that if you traveled to different dimensions, you would find that the other versions of yourself live completely different lives, are completely different people, or don’t exist at all. And it’s estimated that the likelihood of each of us existing at all comes to 1 in 10²⁶⁸⁵⁰⁰⁰ — that’s a 1 followed by 2,685,000 zeroes.
The chances of our solar system landing in its current place in the galaxy, earth shaping itself into a hospitable environment, organisms evolving to become human, the history of humans unfolding to create the same narrative, and your life turning out the same a second time around are next to impossible.
Therefore, it makes sense that multiverse characters and items seem to transform as you enter new dimensions.
In fact, we expect that this will become part of the adventure.
No. Definitely not.
A multiverse is an infinitely evolving environment where anything is possible, and every possibility exists.
A multiverse controlled and governed by a single entity could never become the final solution—it would always be bound by restrictions that limit its true potential.
The mammoth task of building a network of games that even slightly resembles a true multiverse will always need to be a collaborative effort. Leveraging the skills and ideas of leading developers who are pushing the envelope in different directions is the only way to simulate the unlimited potential of a true multiverse.
Using our tools, game developers will be able plug their games into the multiverse and integrate them however they see fit.
They will be able to join the existing multiverse or create their own.
Our mission is to develop the decentralized architecture developers need and kickstart the process.
We will initially mint a set of rare items which our current host of early adopters will be able to distribute to their players however they see fit.
New adopters will also have the option of joining and receiving multiverse items to distribute, but they will need to provide documentation showing how the items will be used in their games and what they will do to maintain the high intrinsic value of the items in their games.
We’ve formulated a clear path to mass adoption of the multiverse, with hopes of seeing it snowball into something completely beyond our control.
If someone else were to create a centralized multiverse today, it would either fail (as many have in the past), become insignificant compared to a superior decentralized alternative, or fall victim to tyranny.
Many of you have read or seen Ready Player One, the sci-fi narrative in which one man owns and controls the multiverse. The death of this man then leads to a legendary battle between those who wish to rule the multiverse with benevolence and those who want to use it to make a quick buck.
In a world where a ubiquitous Enjin-powered multiverse exists, the entire adversity arc of Ready Player One wouldn’t, because it’s based on centralized governance, a system that generally leaves the powerless disenfranchised when forced to succumb to the will of the powerful.
It has been proven throughout history (and continues to be proven over time), that centralized governance usually always falls victim to humanity’s base animal instincts.
These are the instincts that granted our species survival through an incredibly harsh past, and though outdated, these instincts are still wired into our subconscious today. They emanate in emotions that we justify with fabricated logic, cause us to make decisions that benefit us but not others, and cause humanity to suffer as a whole—which means we, too, suffer in the end.
No one is exempt from these instincts. Fighting them is always a struggle, and power corrupts—so the only real solution is to distribute it evenly.
In Ready Player One, everyone is constantly dialed into the multiverse. They play in their homes and on the streets. All of their assets are virtual, and multibillion-dollar companies that sell multiverse items fight for dominance of the network.
Let’s not speculate on the GDP of Oasis, but instead on the amount of theft that would occur in it.
Currently, for every virtual item purchased, 7.9 are lost to fraud.
What would those stats look like if we continued to use outdated virtual asset management databases for a multiverse of Ready Player One’s magnitude?
The blockchain isn’t a silver bullet for all of gaming’s security issues, but strong KYC, aggregated behavioral data analysis, transparent asset records, and impenetrable blockchain wallets are providing a giant leap in the right direction.
Thanks to the blockchain, you truly own your assets. Therefore, you truly own your actions, as well as the consequences that come with them.
Without further ado, let’s talk about the digital assets of the future. These will become the first multiverse items ever.
What you see here is what you’ll see in the Enjin Wallet—if you’re lucky enough to get your hands on one of these unique assets.
It’s important to remember that the game developers working these assets into their games are all dealing with different worlds, lore, and design styles.
From game to game, the items will vary in form and function.
But that’s the beauty of the multiverse…
Anything is possible, and every possibility exists.